![]() ![]() It’s the same as dev ex, roblox can’t lose money because robux have an actual dollar value behind them (all were purchased at some point), instead, they actually gain money, since R$ go out of the economy, and BC costs them nothing (It’s just a change of a single value), unless you count that people would instead not buy BC, and just use their R$ to pay for it, but then, you’re missing the fact that that’s where there’s this insanely crazy tax on using R$ instead of real money- hence, you’re overpaying for the BC, draining the market of more robux, essentially doing the same thing as purchasing, as in a non-fiat currency, the less of the currency, the more valuable this isĮdit: and in case you don’t see why R$ being valuable is beneficial to roblox, users make a cost-value comparison before purchasing robux, and the more valuable they see the robux, the more likely they will purchase it, this is the exact same logic behind dev ex, which has hugely drained the market of robux, without just adding in more taxes everywhere to sink them, so, mission accomplished ![]()
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